Custom Workshops

Our workshops are developed to meet the individual development goals of teachers and students. By attending, you will be able to enhance your strengths while developing new skill sets to add to your experience.

FACTS Ed’s custom workshops are guided by the specific needs of its participants. The goal of these workshops is to illuminate school classrooms and engage students by leveraging modern technology.

Beyond the workshop itself, participants can explore additional opportunities for ongoing and sustainable professional development with follow-up webcasts, online and web-based resources, and access to educational and technical specialists.

Workshop topics include:

  • Learner Engagement
  • Integration of Technology to Learning with Digital Tools
  • STEAM (Science, Technology, Engineering, Art, Math)
  • Common Core State Standards
  • Differentiated Instruction
  • All Academic Content Areas (Singapore Math, AIMS Math/Algebra, Six Traits Writing, Reading and Literacy Development)
  • Project-Based Learning
  • Flipped Classrooms
  • Response to Intervention
  • Career and College Readiness Standards
  • Alignment and Implementation of Standards
  • Data Driven Professional Learning Communities
  • Brain-Based Learning
  • Technology-Based Instruction (tablet, mobile devices, digital tools and resources, Apps, web-based programs)
  • Robotics
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Teaching Above the Line

In a connected world, learners can collaborate, interact with experts, perform research and produce creative works! During this two-day workshop, we will examine using technology to transform learning. Gain knowledge as well as practical strategies to lead by example and integrate these tools and resources in meaningful, effective ways. Participants will get hands-on experiences and time to design an activity that redefines learning.

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Expanding the S.T.E.M. Paradigm

Leonardo DaVinci was famously an engineer, architect, scientist, and of course, a painter. Why do our students need to choose just one? There is a national push to develop strategies to enhance STEM (Science, Technology, Engineering, and Math) education by integrating religion, art, and design. This push will transform STEM into STEAM and promote the intellectual and creative potentials in the process. STEAM engages students while driving academic achievement.

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STEAM: Learning Through Robotics

Learn an innovative way to teach students subjects like programming, math, and science with Ozobot. See the students become engaged and inspired when topics come alive with the help of this tiny robot. This workshop is created for use in the classroom and will offer STREAM/STEM based lessons, workshops, and activities to inspire the next generation of computer scientists, engineers, and inventors. *Participants receive an Ozobot Bit Maker starter and marker pack after attending the morning and afternoon sessions.

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Example Workshops

Transformative Technology that Increases Student Engagement

Discover the technological tools that foster meaningful classroom engagement and transform the way students ask questions, access information, and communicate.

Teaching Above the Line

Examine the use of technology to collaborate with other learners, interact with experts, and perform research to produce creative works.

Full S.T.E.A.M Ahead

Learn an innovative way to teach students subjects like programming, math, and science to inspire the next generation of computer scientists, engineers, and inventors.

UbD Nuts n' Bolts

Revisit and reflect on your units of study as a curriculum mapper from two distinct perspectives.

Data and Assessment

Build data literacy knowledge and skills to enable the thoughtful and accurate use of data and improve instruction in the classroom.

Brain-Based Learning and Instruction

Learn the three keys to developing the art of communication in a world where technology is constantly changing.

Teaching Children with Social and Emotional Challenges

Explore the Autism spectra and emotional intelligence to improve teacher and student performance.

Hands on Blended Learning

Look at how the use of technology allows teachers to work with differing achievement levels and incorporate blended learning into the classroom.

Teaching Math Skills Effectively to Middle and High School Students

Discover how to improve instruction to three broad groups of students to increase the "fun factor" in math.

Now That's a Good Question!

Explore how one of the most fundamental instructional strategies — questioning — can prompt deeper student thinking and understanding.

Creating Dynamic STEM Embedded Instruction with Robotics

Get the latest research and learn the best practices to implement STEM initiatives into the classroom.

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121 S 13th St, Lincoln, NE 68508

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